Most of us have already used games in our classes before, but perhaps it's time to update traditional games and integrate technology in the classroom through them.
Finding theories about Game based learning and its benefits is easy, just check Pinterest and Twitter, apart from Google, and you'll find theories, resources, tools to use.....but for a deeper study of the topic go to the two outstanding names in this field; Marc Prensky and James Paul Gee. Both of them have studied how teachers can benefit from the principles found in the games our students play and how we can apply them to the classroom.
Here, I just want to present you some information I found interesting for it's clear, well organised and above all practical.
- Digital Game Based Learning Types. A table containing different types of learning with learning activities and possible games styles. Via Educational Technology and Mobile Learning.
- Level Up! Engaging Students by Having Them Create a Digital Game. Tools/Apps with explanation and ideas to put into practice, interesting rubric at the end. Via Shelly Terrel
- ESL Game Boards. A list of traditional games well explained and easily adaptable to be played with today's technology. Via Lanternfish
- Finally I'd like to illustrate the "Gamification of Education" with this infographic by Knewton
Created by Knewton and Column Five Media
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